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I tried to make this Computer City a bit more interesting and colorful than a real computer looks from inside.*

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  Project: "Gordi's Math Attack"
(1998 Compedia Ltd.)
 

I did:

3D Modeling, texturizing
lighting

Tools:

3D Studio MAX,
Autodesk Animator Pro,
Adobe Photoshop.


I tried to stylize the graphics of the project in order to give the game the non-real fantasy-like look. I achieved it by avoiding usage of volumetric lights and complicated lighting and trying to give objects bright dominant colours with slight variations in texture.
Besides, this stylization allowed me to keep file sizes down and to comply with a technical restriction of the game engine. It wasn't designed to display images and movies of more than 256 colours.