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I tried to make this Computer City a bit more interesting and colorful than a real computer looks from inside.* | |||||||||||||||||||
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Project: |
"Gordi's Math Attack" (1998 Compedia Ltd.) |
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I did: |
3D Modeling, texturizing lighting |
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Tools: |
3D Studio MAX, Autodesk Animator Pro, Adobe Photoshop. |
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I tried to stylize the graphics of the project in order to give the game the non-real fantasy-like look.
I achieved it by avoiding usage of volumetric lights and complicated lighting and trying to give objects
bright dominant colours with slight variations in texture. |
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